ANNA University Fundamental Of Computing And Programming Notes
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UNIT II COMPUTER SOFTWARE 9
Computer Software –Types of Software – Software Development Steps – Internet Evolution - Basic Internet Terminology – Getting connected to Internet Applications.
UNIT III PROBLEM SOLVING AND OFFICE APPLICATION SOFTWARE 9
Planning the Computer Program – Purpose – Algorithm – Flow Charts – Pseudocode -Application Software Packages- Introduction to Office Packages (not detailed commands for examination).
UNIT IV INTRODUCTION TO C 9
Overview of C – Constants, Variables and Data Types – Operators and Expressions – Managing Input and Output operators – Decision Making - Branching and Looping.
UNIT V FUNCTIONS AND POINTERS 9
Handling of Character Strings – User-defined Functions – Definitions – Declarations - Call by reference – Call by value – Structures and Unions – Pointers – Arrays – The Preprocessor – Developing a C Program : Some Guidelines
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UNIT I INTRODUCTION TO COMPUTERS 9
Introduction – Characteristics of Computers – Evolution of Computers - Computer Generations – Classification of Computers – Basic Computer organization – Number Systems
Introduction – Characteristics of Computers – Evolution of Computers - Computer Generations – Classification of Computers – Basic Computer organization – Number Systems
UNIT II COMPUTER SOFTWARE 9
Computer Software –Types of Software – Software Development Steps – Internet Evolution - Basic Internet Terminology – Getting connected to Internet Applications.
UNIT III PROBLEM SOLVING AND OFFICE APPLICATION SOFTWARE 9
Planning the Computer Program – Purpose – Algorithm – Flow Charts – Pseudocode -Application Software Packages- Introduction to Office Packages (not detailed commands for examination).
UNIT IV INTRODUCTION TO C 9
Overview of C – Constants, Variables and Data Types – Operators and Expressions – Managing Input and Output operators – Decision Making - Branching and Looping.
UNIT V FUNCTIONS AND POINTERS 9
Handling of Character Strings – User-defined Functions – Definitions – Declarations - Call by reference – Call by value – Structures and Unions – Pointers – Arrays – The Preprocessor – Developing a C Program : Some Guidelines